Press:
“Auditorium: The Prettiest Musical Puzzle Game You'll Play Today”
DECEMBER 2, 2008
Kotaku
December 2, 2008 | Michael McWhertor
Sometimes we like our Hot Flashes to soothe us, rather than stir us into a reflexes-required panic. In fact, after playing Auditorium, the musical puzzle… experience, I’ve poured myself a strong cup of adult-style eggnog.
You too may want to wash away the day with hard liquor and be delighted by what Auditorium has to offer. Its creators describe the Flash game as a “process of discovery and play.” It’s one of those titles where outlining how it plays spoils some of the fun — figure it out on your own.
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Press:
“Penny Arcade”
DECEMBER 2, 2008
December 2nd, 2008 | Tycho Brahe
I got the link from Dubious Quality, who got it from somewhere else. Doesn’t matter.
Go play it.
(CW)TB
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Press:
“Auditorium”
DECEMBER 1, 2008
Gamers with Jobs
December 1, 2008 | Alex Martinez
Rarely have I seen such a delightful mix of precision puzzle-solving and musical craftsmanship.
Auditorium starts you off in the deep end of things. There’s little in the way of an introduction and absolutely nothing resembling a tutorial to help you make sense of the goal. But that’s part of the beauty of the experience: no hand-holding is required. As with most well-crafted time wasters, the basics are easy to grasp but mastery is a more demanding pursuit. Don’t sweat it. You’re guaranteed to have some fun along the way.
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Press:
“Kirri-Kirri-Kirri: Auditorium”
NOVEMBER 28, 2008
Rock, Paper Shotgun
November 28, 2008 | Keiron Gillen
When I wrote about QWOP’s inspired silliness, between the giggling at inexpert thigh-control a lovely reader got a tad uppity that I’d linked to it rather than Auditorium. Because being beautiful, atmospheric and pristine means something is more worthy of attention or something. There’s a name we have for people like you: “Edge reader”. By which we mean “Not entirely wrong”. Because Auditorium is beautiful, atmospheric and pristine and well worth hailing.
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Press:
“SFTW: Auditorium”
NOVEMBER 28, 2008
New Statesman
November 28th, 2008 | Iain Simmons
Settle down, you’re going to need a dark room and some headphones. After the robust pastiche of last week and the series of rather demanding adventures that preceded it, we thought you might enjoy something more soothing to ease you into the weekend.
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Press:
“Auditorium is a Gorgeous Musical Puzzle – Time Waster”
NOVEMBER 28, 2008
Download Squad
November 28th, 2008 | Jay Hathaway
Oops, there goes my entire day! I just discovered an addictive new musical puzzle game called Auditorium, and I’m trying to play though all of the demo levels. Gameplay in auditorium is centered on a flow of “audiovisual particles” that you can direct by moving and resizing different objects that are available to you.
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Press:
“Become Jean Michel Jarre with Auditorium”
NOVEMBER 21, 2008
Jouer Online
November 21, 2008 | Thierry S.
Auditorium is a puzzle game of music and light. It is produced by Dain Saint and William Stallwood of studio Cipher Prime. At the moment it is a preview. The sort of demo that shows the current production status of the game. Although it’s a demo, it already contains 3 acts, each with 5 levels. The final version will contain 20.
Roughly translated from French.
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Press:
“Auditorium”
NOVEMBER 20, 2008
JayIsGames
November 20, 2008 | StaceyG
Auditorium is a fantastic new puzzle game of music and light, by Dain Saint and William Stallwood of Cipher Prime. Currently it’s a comprehensive demo of a work in progress. There are about 15 levels in the demo, so it already makes for a great game.
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