1. Will says, “Games: Long or Short?”

    AUGUST 4, 2009

    Like every other day I find myself asking what is the value of a game? My normal thought process says, ‘If I’m earning $10 an hour, and the game costs $20, did I play for more than 2 hours?’ If the answer to that questions is yes, then the game was totally worth it. But 

  2. Will says, “Publisher Competition”

    JUNE 4, 2009

    Hey everyone! I have great news! Auditorium is a finalist in 2beegames publisher competition. What does this mean!?! If we win, they give us 10k and a publishing deal. Which means we could have Auditorium on the Playstation 3, XBOX, or Wii soon enough. BUT WE NEED YOUR HELP!!! For the next couple of weeks 

  3. Will says, “Changing Seasons”

    APRIL 29, 2009

    Hey everyone! We’ve received a lot of requests to put the seasonal music from the demo/lite version of Auditorium into the full game. You know what? You’re totally right! So, I’ve been thinking it would be cool to make 4 new acts, one for each season based on the levels you want to see! Please, 

  4. Will says, “Auditorium Unlocked and Best in Class”

    APRIL 2, 2009

    Heya! So, San Fran was just fantastic, as well as a real eye-opener. More than anything, the GDC renewed my hope for games. The independent talks that went on were just fabulous. It was also great being able to sit down and talk with some great people such as Brad Borne, Tyler Glaiel, and many 

  5. Will says, “Mochis Finalist!”

    MARCH 17, 2009

    Hey guys! It has certainly been awhile. We have been working our tails off with Auditorium Customer Support and the prototype of our new game (we’ll get to that some other time). But, the most important news we have right now is being a finalist in the Mochis Awards at the Flash Gaming Summit in 

  6. Will says, “Donations $5 or above”

    JANUARY 20, 2009

    We have been trying our very best to make this a surprise, but due to the obvious concern people have shown we wanted to tackle the subject of donations. First off, Dain and I cannot thank you enough for your contributions. Believe it or not, the donations have helped us quite a bit in times 

  7. Will says, “IDS and a Release Date”

    JANUARY 19, 2009

    Today has been a great day. Dain and I both accomplished everything we set out to do, and we have great news for everyone else as well! First off, Auditorium has been chosen to kick-off the Independent Developers Showcase being hosted by the Escapist Magazine. This is a great honor and we are truly proud. 

  8. Will says, “It's a day of sharing”

    DECEMBER 15, 2008

    I thought it might be nice to direct you guys to some gaming gems we stumbled upon today. While neither of these games are new flash games from what I understand, they are both great. Without further ado, from the puzzle-game genre I’d like to present to you LaunchBall. LaunchBall excels in so many areas 

  9. Will says, “ByteJacker and Beta Testing”

    DECEMBER 12, 2008

    Yesterday it was announced Auditorium was the ‘Free Indie Rapid Fire‘ game of the week over at ByteJacker. I wanted to thank anyone who voted for us, you guys rock! Meanwhile, I have some important news about beta testing. You may have noticed there is no longer a beta testing link on the Auditorium site. 

  10. Will says, “An award-winning agency.”

    DECEMBER 7, 2008

    We are proud to say we were featured on the FWA today as ‘Site of the Day.’ For us, this is a big honor. The FWA showcases sites that go above and beyond, totally pushing the envelope for what is cutting edge on the internet today. Meanwhile, we have also won a few other awards.