Fractal
At the surface, it is a mere puzzle game, but as you dig deeper, untold dimensions of expression unfold. Intuitive but complex, challenging but not harsh, Fractal is a truly engaging experience along the lines of Tetris or Bejewled.
Auditorium
Auditorium is about the process of discovery and play. There are no right or wrong answers; there are many ways to solve every puzzle. Find out why this mix of light and sound was crowned Most Creative Game of The Year.
How soon? I'm already waiting for it! :)
How soon? I'm already waiting for it! :)
How soon? I'm already waiting for it! :)
How soon? I'm already waiting for it! :)
How soon? I'm already waiting for it! :)
Nevermind, I missed the link at the bottom of the page ;)
Jovet November 4, 2009 at 9:09 pm
Great job, guys. :)
Drew\ November 4, 2009 at 11:03 pm
outstanding!
Simon November 5, 2009 at 12:38 am
The game would be bloody out already if Apple did support flash... Not that I really care, I don't own an Iphone. Good job nevertheless.
Out of curiosity, is the Iphone port your work or 2Bee's?
Iks November 5, 2009 at 4:20 am
That's nice for iPhone owners, any news on Xbox Live Arcade? :D
Woo, I finally beat the game. If I had an iPhone I would totally get this.
João November 6, 2009 at 3:20 am
Great!! :D I was waiting for this so I could take Auditorium with me everywhere and show everyone. ;D
The iPhone game is the same as the flash game? Same levels, music etc? I hope so.
Thank you so much for the work converting! I wish you get top 10 paid apps in iTunes store!
I heard that you decided to port it to the iPhone... through EA?
Excuse me... but... WTF!
What does partnering with EA get you?
Auditorium has a very 'indie' feel to it. A self published, on the web game that has won many awards.
The iPhone platform is one of the most indie friendly platforms in existence right now.
Did EA pay you big bucks to get their name on YOUR game?
I'd love to see a blog post explaining your decision to publish Auditorium on the iPhone through EA.
PS - Loved the game :)
Ced January 15, 2010 at 7:01 am
Hi guys,
Great job! Just awesome...
Have you planned extending it to other mobile OS?
Some are flash compatible and multi-touch too...
sta1ex
November 4, 2009 at 12:35 pm
Awesome news!!!
Andrew Wolfe
November 4, 2009 at 12:40 pm
How soon?
will
November 4, 2009 at 12:42 pm
Pretty Soon. ;)
schupin
November 4, 2009 at 1:20 pm
Great news :) Do you have an idea of the price you'll selling it ?
Dorian
November 4, 2009 at 1:22 pm
I'm pretty excited to check that out. Are you guys thinking of integrating OpenFeint in anyway?
@josuebasurto
November 4, 2009 at 1:55 pm
How soon? I'm already waiting for it! :) How soon? I'm already waiting for it! :) How soon? I'm already waiting for it! :) How soon? I'm already waiting for it! :) How soon? I'm already waiting for it! :)
kira
November 4, 2009 at 2:36 pm
Looking forward to it! I love this game! :)
Josh H.
November 4, 2009 at 7:52 pm
Pretty damn excited for this, hope to see it soon! Do you guys have a Twitter we can follow for up to the minute news on it's release?
Josh H.
November 4, 2009 at 7:53 pm
Nevermind, I missed the link at the bottom of the page ;)
Jovet
November 4, 2009 at 9:09 pm
Great job, guys. :)
Drew\
November 4, 2009 at 11:03 pm
outstanding!
Simon
November 5, 2009 at 12:38 am
The game would be bloody out already if Apple did support flash... Not that I really care, I don't own an Iphone. Good job nevertheless. Out of curiosity, is the Iphone port your work or 2Bee's?
Iks
November 5, 2009 at 4:20 am
That's nice for iPhone owners, any news on Xbox Live Arcade? :D
Terence Lee
November 5, 2009 at 2:53 pm
Woo, I finally beat the game. If I had an iPhone I would totally get this.
João
November 6, 2009 at 3:20 am
Great!! :D I was waiting for this so I could take Auditorium with me everywhere and show everyone. ;D The iPhone game is the same as the flash game? Same levels, music etc? I hope so. Thank you so much for the work converting! I wish you get top 10 paid apps in iTunes store!
Robert Schultz
November 10, 2009 at 3:22 pm
I heard that you decided to port it to the iPhone... through EA? Excuse me... but... WTF! What does partnering with EA get you? Auditorium has a very 'indie' feel to it. A self published, on the web game that has won many awards. The iPhone platform is one of the most indie friendly platforms in existence right now. Did EA pay you big bucks to get their name on YOUR game? I'd love to see a blog post explaining your decision to publish Auditorium on the iPhone through EA. PS - Loved the game :)
Ced
January 15, 2010 at 7:01 am
Hi guys, Great job! Just awesome... Have you planned extending it to other mobile OS? Some are flash compatible and multi-touch too...