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	<title>Comments on: A great play.</title>
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	<link>http://www.cipherprime.com/2009/09/a-great-play/</link>
	<description>Cipher Prime is a Philly-based game studio specializing in music games. We&#039;re best known for Auditorium, Fractal, and Pulse.</description>
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		<title>By: Matthew Elvey Price</title>
		<link>http://www.cipherprime.com/2009/09/a-great-play/#comment-4192</link>
		<dc:creator>Matthew Elvey Price</dc:creator>
		<pubDate>Thu, 22 Oct 2009 13:51:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.cipherprime.com/?p=425#comment-4192</guid>
		<description>Although I&#039;ve played canabalt a fair bit, I find that it gets repetitive fairly fast. I love the style and music and it&#039;s excellent for a game made in a week, though I think it lacks complexity over the long or even medium term like a game of tic-tac-toe that is essentially solved after a few games as opposed to chess.

I also never gave any feedback on auditorium. Whenever I hear the music, I remember just how darn cool it was. Overall it was very enjoyable experience which I come back to now and again.

If you&#039;re interested in some constructive criticism I might be able to collect my thoughts on the game sometime. At the moment I&#039;d say the complexity didn&#039;t increase so much towards the end. New tools were added, but the tools we were given only changed at 2 points: the introduction of colours and the coloured puzzle pieces.

Regardless I think you did a great job and I&#039;ll be keeping an eye out for any more games you make.</description>
		<content:encoded><![CDATA[<p>Although I&#8217;ve played canabalt a fair bit, I find that it gets repetitive fairly fast. I love the style and music and it&#8217;s excellent for a game made in a week, though I think it lacks complexity over the long or even medium term like a game of tic-tac-toe that is essentially solved after a few games as opposed to chess.</p>
<p>I also never gave any feedback on auditorium. Whenever I hear the music, I remember just how darn cool it was. Overall it was very enjoyable experience which I come back to now and again.</p>
<p>If you&#8217;re interested in some constructive criticism I might be able to collect my thoughts on the game sometime. At the moment I&#8217;d say the complexity didn&#8217;t increase so much towards the end. New tools were added, but the tools we were given only changed at 2 points: the introduction of colours and the coloured puzzle pieces.</p>
<p>Regardless I think you did a great job and I&#8217;ll be keeping an eye out for any more games you make.</p>
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		<title>By: Simon</title>
		<link>http://www.cipherprime.com/2009/09/a-great-play/#comment-4191</link>
		<dc:creator>Simon</dc:creator>
		<pubDate>Tue, 20 Oct 2009 05:02:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.cipherprime.com/?p=425#comment-4191</guid>
		<description>Yup... this website is far from dead; how could I ever say such a stupid thing.

Joking aside, Canabalt is a really good game. Simplistic, but that is the essence of it. You can play for quite a long time without getting bored, I guess the only way to stop is after destroying your computer from the frustration it gives missing a jump.

Also, why won&#039;t you guys update again? Did you disappear? Won&#039;t you ever come back?</description>
		<content:encoded><![CDATA[<p>Yup&#8230; this website is far from dead; how could I ever say such a stupid thing.</p>
<p>Joking aside, Canabalt is a really good game. Simplistic, but that is the essence of it. You can play for quite a long time without getting bored, I guess the only way to stop is after destroying your computer from the frustration it gives missing a jump.</p>
<p>Also, why won&#8217;t you guys update again? Did you disappear? Won&#8217;t you ever come back?</p>
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